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HOP, DON'T DROP!
HOP, DON'T DROP! is a 3D platformer featuring an Alice in Wonderland theme. The game has a few levels that must be cleared as quickly as possible. Tricky coins can be picked up along the way to add a reduction to completion time.
History
This is a project created for a university game jam called The Copper Pixel where the theme was Alice in Wonderland; in which we came first place! This was also one of the first projects I had ever done using Unreal Engine.
During this project I learnt how to create gameplay logic using blueprints and how to apply certain changes and effects to level lighting to give the desired outcome.
My Contribution
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Designing and implementing gameplay mechanic
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Creating initial prototype
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Player controls
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Level design
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Level lighting
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Asset implementation
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Difficulty balancing
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